Blogs tagged with: FileMaker Go
Why Go Local?
April 12, 2011 / By: Todd Geist / FileMaker Go, GoZync
When FileMaker Go first shipped, I wrote about it being a whole new platform. The opportunity that it presented was so big that I thought FileMaker Go would be come the first Platform that I would build for. But in the months after the release, I didn’t even use it much myself. I was curious about this but I didn’t have an answer. Then at Pause on Error I got my answer. Here is the story. FileMaker Go worked as […]
GoSign v0.8 Released
September 30, 2010 / By: Todd Geist / FileMaker, FileMaker Go
I am very excited to announce my first actual product for sale here at Geist Interactive. GoSign – easy signature capture for FileMaker Go! Using GoSign you can add signature capture to any FileMaker Go application in about ten minutes. The core technique involves using a WebViewer to display a jquery based JavaScript/HTML5 application that lets someone scribble their signature directly on to an iPad or iPhone, just like they do in the Apple store’s now. Needless to say this […]
FM GO Geolocation
July 26, 2010 / By: Todd Geist / FileMaker Go
UPDATE: I just added a new screen that shows your location too So I have come up with a method to get Geolocation data into FileMaker. I am using only native FileMaker scripting and layouts. 100 percent pure FileMaker goodness, made from all natural organic free range sustainable scripts. No web services, no FileMaker Server, and of course no plug-ins. I have put up a demo file and I would love it people would log in and try it out. […]
FileMaker Go and Transactions
July 21, 2010 / By: Todd Geist / FileMaker Go
First let me say I love FileMaker Go. I have been waiting for this for a long time. I can’t wait to start deploying on it but right now I need to get the word out about what happens when FileMaker Go is sent to the background by an incoming phone call, or by the user tapping the home button. This is really only a problem for large complex solutions doing lots of scripted data manipulations. Most simple solutions will […]